Started my career at Edithouse Film Works back in 2003 as a CG artist/generalist. Work on a lot of films and animation. From VFX work, 3D animation to motion graphics and editing. Going on set as VFX supervisor amongst other things.
Back in 2014, I started at Industriromantik as a Creative Producer. Creating photo-realistic visuals for a wide range of products. Both animation and stills amongst interactive solutions.
I have years of experience working with a variety of applications such as Maya, Vray, Modo, Cinema4D, Nuke, After effects and so on.